



Sooo as the curious soul that I am, I figured, why not try this! I have a bit of Python knowledge, so why not run it through ESGRAN in batches and see how it goes. A good case they use in their testing version of it, is this image that's about 120px in height and then finds itself being made bigger by 4x, looking crisp, sharp and just like you expect. It supposedly takes super tiny images and, depending on which model you use that was trained for that particular type of image (Think, anime, Abstract art but also regular photographs), Will "enhance it". Partially by hand, but 97% of the textures are all done by ESGRAN, an AI machine learning image enhancer. So, after going off on a quick Skyrim playthrough, as well as seeing some other Bethesda (and GTA) games having mods that enhance the textures, I figured "How hard would it be to do this?" Now, TS3 is still looking pretty good for it's release time! However, the more time goes on, the more I play it, the more I find myself finding the grass textures and such become a bit more pixelated than we're used in other games these days. You read that right, HD Terrain textures! Fixed an issue where the tiling of the road was very bothersome.
